Back in August of 2015, Facebook first announced the launched of its’ Virtual Assistant. Though not everyone has had the pleasure of testing the Virtual Assistant. As of April 2017, it has only been available to a select 10,000 users and from the looks of it, those are the only people who will ever know what the Virtual Assistant was capable of. As of 2018 Facebook has announced they are discontinuing the M project.
If you haven’t seen The Circle in theaters yet, you’re about to see it in real life. Facebook is expanding again, except this time it’s not their social features, it’s their physical campus. Facebook has been at its current 430,000-square-foot headquarters in Menlo Park, California a little over two years now. Now, Facebook is building what it calls it’s “Willow Campus”, not just new office space.
In the last week, Snapchat has introduced its new feature, Snap Map. In order to utilize this new feature, one must update their application so I’m sure not everyone has caught wind of these changes yet. There have already been some controversial comments made about the new feature, but at the same time, it is kind of cool. A lot of social media applications have location features, but nothing quite like Snap Map has been done before.
Intel technology and the Olympic Games have big news! Intel, an American multinational corporation and technology company just announced a worldwide top partnership through 2024 with the Olympic Games. This will be a good opportunity for them to show off their newest technology. These technologies include virtual reality, 360-degree video, artificial intelligence, drones and more in hopes to enhance the high-profile sports event.
Apple is continually freshening their products. Their annual Worldwide Developers Conference, WWDC, is their opportunity to showcase what’s new and exciting for them. This year, WWDC is hosted in San Jose, California from June 5-9. Here’s what new with Apple!
Facebook has bet big on chatbots. Many companies are incorporating chatbots into Messenger for easily helping users find what they need. Expedia has utilized its chatbot to help customers find the best hotels for their next trip. The use of chatbots is a huge opportunity for streamlining the travel experience, but what could be improved?
It’s an absolute truism that shifting a corporate culture in any significant way is one of the most difficult tasks for any organization to undertake. And that’s more than a little counter-intuitive. The extent to which we think of our culture in terms of fuzzy warm feelings or casual Friday blue jeans or even after-work cocktails with colleagues belies its central importance. Culture can’t be mandated from the top down, nor can it percolate from the bottom up. A change in culture can only occur when there is a deliberate effort undertaken to engage in the hard work of changing the perspectives around how we choose to relate to one another org-wide.
The only way to build a trust environment as a central component of a collaborative corporate culture is to encourage vulnerability. Being vulnerable is tough—it goes against human nature and the desire to shield our perceived inadequacies from each other. And that’s just normal human behavior outside of the workplace in our personal lives. Getting vulnerable in the workplace is even tougher. Why is it so difficult? It’s simple really. We fear judgment.
Vulnerability Impacts Innovation
We’ve all probably had traumatic experiences where our vulnerability was met with judgment. When that happens, it stifles creative experimentation and healthy risk-taking behaviors and also slams the door shut on any potential innovative spirit. The first step toward breaking the cycle of judgment culture and moving into a trust culture requires that everyone has explicit permission to be vulnerable without fearing criticism or risking the appearance of weakness. Getting teams to actively exercise vulnerability will build a component of empathy into your organization. And you may be surprised by how much innovation will blossom as a result.
When a team moves toward empathy, it moves away from the blame game. And that’s important. The blame game is a time and energy suck because it requires time and energy to maintain defenses against blame. But a vulnerable team will communicate openly and focus their collective resources on finding solutions. So the vulnerable team becomes a collaborative team. And the collaborative team operates proactively rather than reactively. If the assignation of blame is predominant in your culture, your teams are probably operating in a reactive mode. But building a trust environment through vulnerability and mutual empathy can shift your teams into a proactive, blame-free and collaborative culture.